Posts Tagged ‘pointer’

This evening I release a short video of a WPF User Control I made. It’s a little plug-and-play component for the Kinect SDK (beta 2…probably works in beta 1 too) to emulate the touch and hold style pointer system used in so many Kinect applications.

I will tidy this up in the coming days and release it to the community. It’s rather simple and I’ve seen various implementations of this elsewhere on the internet, but none of them have been released formally. If I can help someone out with this then great!

Aside, I was stunned to see this get 150 hits in about two minutes. I was equally stunned to see the counter immediately reset to zero and it hasn’t counted up since. Of course, I’m inclined to believe the more flattering score. Naturally :)

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